Fear no more, our good friend Killtec brings another comprehensive guide on how to play EVE. Each activity also lists a rough estimate of the ISK you need to get started as described in the post. However, we still encourage you to try them out and learn about this fantastic MMORPG game. I picked a system a little off the staging system and any other main traffic pipes in the region. I'm looking to figure out what are the best ISK / hour activities in EVE, for solo and for small ( < 5 ) groups. When all NPC ship waves have been destroyed that way, warp to the next anomaly. Since capital ship skills have only limited overlap with subcapital ship skills, it is usually recommended to have a dedicated capital pilot to do your carrier ratting.So I bought a Nidhoggur hull locally in Geminate and shipped the modules and fighters in from Jita with one of Horde’s The fitting concepts for a ratting carrier are very similar to fitting any other ratting ship. These strangely work for drones and fighters. If you want to have a deeper inside on how to fit a ratting ship just read the other parts of my . Some people prefer to fit in their rig slots to further increase warp speed. New Eden is full of (non-player) pirates - more generally known as "rats" to capsuleers. You can also let us know if you would like to see a detailed guide about any of the methods above, and we may consider doing an in-depth guide about it. Just fit a couple of smartbombs and destroy all the drones that are attacking you to buy more time until help arrives. Low-sec Incursions - 200-250M ISK per hour. Of course this number gets lower the more interruptions by hostile players you encounter. Without this one, locking stuff takes forever in a carrier. There were very little corp mates in system during my ratting sessions, so there were always enough Havens in system to run them back to back. You could also fit with Cap Booster 3200s.
If you cannot get to safety when tackled, you can refit your mid slots to maximum shield tank by extra shield tanking modules to buy more time. All depends on the spawns. 5. Use , which you can use to get into warp faster when necessary. Hunting rats is a popular activity for pilots who want more fun and profit, especially in low-sec and null-sec space, where the rats tend to grow to unusual size (and therefore, are more challenging and lucrative to destroy). Virtually everything in EVE is player built, using resources gathered or salvaged by capsuleers.
I did not loot the wrecks or salvaged anything in the sites. That’s why you abandon all your three squadrons while in warp and then dock as soon as you land. Furthermore, you should better have one extra account to scout for hostiles, that is not making any ISK during your ratting session. Unluckily, I did not get any escalation after finishing around 10 sites, so there was no extra ISK from selling or running these. All corp members should post neutral players and their location in the intel channel so you have a clear picture of hostile players in the surrounding systems and can dock up early before hostiles enter system.It is also a good idea to have other accounts logged in to have eyes in hostile systems close by that are in capital jump range of your ratting system. For others, this reality is a hidden knowledge of sorts. This works also great against tackle frigates close by, that warp scramble you. Another big point when using a capital class spaceship are refits. After aligning, you launch your fighters, lock the NPC ships and send your fighters after them. High-sec Incursions - 150-200M ISK per hour. Very rarely, you might get a dreadnought spawn in the final wave of your anomaly. In average I took me about 20 minutes to finish a Haven including travel time between the anomalies. (3 of these get about the isk/hr as a single carrier, with very little effort) Watching local is the most obvious thing to do and the same rules apply in a carrier to ratting in a VNI.