In order for the computer to use its resources to full capacity, one needs to activate High Performance mode. 0 If it was how i wanted it to be, it wouldnt be like in CBT, it would be even better :P But CBT gameplay was still 10 times better than now. Not true at all. You can contribute to the monthly servers costs and help keep the website updated and stable with your donations, in any amount.Your help is always appreciated!

Daily High Different people enjoy different things and find different things fun. Barely any new players stay with the game. Wargaming's games is not about making good games and players having fun while experiencing a good challenge; no it is only about grinding to tier 10 while making the game experience so frustrating for the players that they will pay through the nose in order to skip to tier 10 or spend money on OP vehicles/"ships" so they can feel superior and the game less frustrating. Number of lost players and very poor retainment rate of new players. Back then people played all classes, whatever had the gameplay they liked.

Its obvious for everyone to see. Leaderboards, ships statistics and configurations, ranked … If they copied everything from WoT, this game would stomp WoT in regards to fun and gameplay, because initially its not camping game, thus already much better foundation than WoT. I can assure you, vast majority doesnt care about ship names and such crap. A World of Warships Fansite. What i say are facts. Same as all other free games. Here you can track any World of Warships players statistics. Number of lost players and very poor retainment rate of new players. What i say are facts. If ships came before tanks we would have different trend.

And no, almost 0 games that are not advertised and are not actual bought games have peak numbers at release. ... Characteristics of all models are realistically reproduced on the basis of technical elements of warships and aircraft from the first half of the 20th century. WoWS Stats & Numbers - best online tool for stats browsing and progress tracking for World of Warships. Who said anything about total player count? Best and worst averaged ratings.

Effectively game gets worst from both worlds. Why is that? My first contact with WG was through Warships, WOT I find a little daft didn't really click for me. I play since 13 months, and numbers have been roughly the same. You need to play a total of 50 battles to post in this section. I play since start and there never was 40-50k players. Or because they favorite ship is not as strong as they think it should be? I play since start and there never was 40-50k players.

Being a new player, you are in a protected MM until you hit a certain service level or play your first T5 battle. ), but it is to early to say if the efforts WG has done lately will pay off. Class imbalance from reality and ridiculous gameplay that results from cramming those imbalanced ships into same game and making them fight on equal terms, 1vs1, same costs, same profits, same number of lives etc. You don't have numbers on player retention, so stop pretending you do. Half-Life: Alyx’s Launch Doubled the Previo... People try Wot, suddenly WoWs appears, some are interested, and then they will go back to tanks, because they have invested more money in them. I myself got 4 people to try it, they all quit very quickly.

So the only thing left is to introduce new engaging gameplay options because as for now WoT, WoWs, and WoWP run the same setup just with different flair. Ship lovers and history fanboys are minority, and this game decided to cater to them despite being very good for everyone else during CBT and having bright future ahead of it because of that.

Even WoT hit peak years after wipe. And suddenly... game wasnt so nice for the regulars, just for certain kind of people(ship fanboys, history fanboys, BB lovers and baddies who prefer not moving, just sitting there and clicking from long range).

What this game caters to is the same player segment as those WoT caters to; namely those who don't want to spend time or effort in learning how the game works and who don't care about stats, playing to the best of their abilities, team play and who is only interested in shooting at what they can see on the screen in front of them and at the same time will throw money at the game in order to reach tier 10. So yes... them catering to ship fanboys is what destroys this game and gameplay. When they balanced classes for different playstyle but at least comparable power (hard to get that, but they did try), so everyone can play, no matter what kind of gameplay they like and still feel powerful and important.