Only played 1 battle so far but i picked up AA build (AA mods on slot 3 and slot 6-instead of reload mod) plus fire prevention instead of more maneuverability.
Guns are very random. I mean, don't get me wrong, it is possible to citadel it, but it is not easy enough to be a proper balancing factor. No answers yet. Acc went from 272 to 260, and the long range grouping wasn't bad. It is stupidly accurate at close range and still decent enough at longer ranges.
Particularly good for Battleships Ohio, Georgia, Massachusetts (This build is particularly good for Soviet tier X Battleship Kremlin and lower tier After the rebalance of IFHE in 2020 this skill is detremental to Battleships! I started with the regular damage mitigation/survivability build but depending on the map, sometimes getting into (and staying in) range is a struggle. The amount of overpens I get on broadside cruisers 10km out is amazing. [B0TS] And that was the first of the Rusky BBs I swapped the AA mod in slot 3 for accuracy. Except everything else is 50-57mm plating.
From my experiences against it - this thing is a monster. When playing against a Kremlin I usually tell my team and CV to focus the krem with he spam to just burn her down. Maybe better in ranked thn randoms.
Where in reality all you control is the general direction of your rounds and nothing else. Go straight and delete everything in your path while laughing at enemy shells bouncing off your bow. Will u stay with the AA in slot 3 or will u swap? What i remember; Pobeda > Kremlin . When it comes to consumables make sure you pay attention to the limited amount of DCP that you have, but it does have a lower cooldown time. Did they change somethings? And that was the first of the Rusky BBs I swapped the AA mod in slot 3 for accuracy.
This stupid ship is so OP, that doesn't give a [edited]about anything. And "overpenetration" should be ship's nickname. As long as you don't charge blindly and get isolated, you should be fine. Admiral Birthday February 14; Profile on the website LittleWhiteMouse; Insignia. Well i started to play battleships less and less now. The flak puts out plenty of puffs anyway (10 long range, 11 mid range), and 2 more isn't going to make a huge difference. Hm. HA, JOAT, AR 3. A battleship project developed at the end of World War II (Project 24). As for second-order skills, I believe you can make your own decision, though I’ll try giving a list of recommended second-order skills for your consideration. Tossed a Vasily Znamensky with 10 points in.I.e. Game in Vladivostok, solid Soviet Battleship with a strong setup. Captain is currently tank build im using from stalingrad until i get that special one from event.
WoWS Community Contributors View profile See their activity. PM 2. Though Kremlin seems to have much higher combat efficiency for closer ranges than her peer battleships, this makes her relatively less efficient in battles where long range engagements are more favorable, as somewhat commonly seen today. I only got 2 matches with CVs and they didn't bother attacking me much (got only 8 lexington planes kill). Just don't run into a dd full speed. I hated the tier 9. Quite often i was lacking those 4 secs of shorter reload and 25 sec on turret traverse feels like fun thing to have but an unnecessary overkill. Share this post. " Ya sure Mac ", bring it on comrade monster ~~~~~ This stupid ship is so OP, that doesn't give a [edited]about anything. I am amazing these idiots that decides the ship is fine, didn't gave it a radar as well.... Though speaking of tier X Battleships this build is particularly good for Yamato (This build is very specific and you may not like it even on ships it’s particularly good for, because of the negative impact on survivability. I only got 2 matches with CVs and they didn't bother attacking me much (got only 8 lexington planes kill). [B0TS] Kremlin works great with a "standard" tank build. No going to end well for anyone that goes one vs one against that Kremlin. Since she has a fast-reloading Damage Control Party, you don’t really need the skills like High Alert (2) and Fire Prevention (4) which is a game-changer! Rank. Kremlin really good at absorbing dmg but guns are unrealeabe.
Battleships have traditionally been the flagships of a given nation's navy, originating from the Age of Sail's ships-of-the-line, to World War I's dreadnoughts, to modern day battleships sporting longer ranges, higher speeds, and advanced equipment. Guns are very random. Free xp'd my way to Kremlin, just returned after a 3 year hiatus. AA mod instead of reload is questionable.